

The new Dragonwing bows and crossbows from Fizban’s state that they create magical ammo, but still refer to “pulling back the string.” It would be up to your DM to determine if the magic effect on the weapon removes the ammunition property. This option is similar to the last, but now entirely removes the need for ammunition. A little bit of magic can surly pull back a string and summon a glowing magical arrow, don’t you think? Should your game world not offer a bit of fancy engineering, then magic can always get the job done. The clip will probably require you to reload after a certain number of shots, but perhaps you could acquire a “clip of holding” further down the road. Simply by removing the ammunition property, your back in business.

If your DM is willing to let you find a inventor who can build you a clip fed, autoloading crossbow, then your problem is solved.

Here are some options you can consider:Ĭustom mundane crossbows. So does that mean your dream of double fisted crossbow action is dead and gone? Not quite.
HAND CROSSBOW DND 5E FREE
Due to the ammunition property, you will have two unloaded hand crossbows, and no free hand to load them. The key rule here is that “you need a free hand to load a one-handed weapon.” So yes, you can have a loaded hand crossbow in each hand, and fire both using crossbow expert. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). Each time you attack with the weapon, you expend one piece of ammunition. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Because what everyone tends to overlook is the other property of crossbows… “Ammunition.”
HAND CROSSBOW DND 5E PLUS
This gives you the ability to fire as many shots as you would like with your crossbow, plus the feat even gives you a chance to fire the crossbow in your off hand when it says you can “use a bonus action to attack with a hand crossbow you are holding.”

This would seem to be perfect, as the loading property declares:īecause of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make. When you use the Attack action and attack with a one-handed weapon, you can use a bonus action to attack with a hand crossbow you are holding. You ignore the loading property of crossbows with which you are proficient. This feat would seem to solve the issue, as it specifically includes this line: Next up is the ever popular “Crossbow Expert” feat. But a crossbow is not a thrown weapon, so two weapon fighting is out. This DOES allow you to throw melee weapons, so dagger throwing with both hands will work (though drawing these weapons is a different story for a different article). Two weapon fighting specifically refers to attacking with a “melee weapon”. For those of you looking toward two weapon fighting… don’t. First, to get some basic rules out of the way.
